I finished the Ruby's Adventure course from Unity Learn
Okay! Let’s do this, shall we???
Last time I told you that I was going to take the Ruby’s Adventure
course from Unity Learn. And now have. After taking that course, I feel like my
brain just expanded 10-fold.
Now I know how much passion, hard work, and care it takes to
make a good indie game. Also, I now have a strange feeling, maybe it’s respect,
for all the devs who devote their time and passion to their projects.
Kudos to all the indie devs.
Let’s get back to the 10-fold part. Why that much, you might ask? Because creating a fully functional game requires an immense quantity of information, tips, and knowledge, and I now know a tiny bit of it.
About the Ruby’s Adventure course, I’ll say it’s a really
good one. It does go deep into almost everything it teaches, and gives links to
the documentation for more info. As a beginner, I got to know so many things.
It’s a top-down, 2-D game-making course. It gives all the
assets and shows how to use them properly when it’s necessary. This course will
teach you about –
- Getting started with Unity editor
- How to create new scene, set up main character and scripting with C#
- How to use tilemap, how to use colliders with tilemap efficiently
- How to make something appear in front or behind of something else using pivot point and graphics settings
- What is prefab, how to make changes and how to use them
- How to make a health system for our main character
- How to make enemies and how to make them move around in our world
- Animation using sprites
- How to make main character to throw a projectile
- How to use cinemechine to make the main camera follow the main character
- the basics of particle system
- How to make simple HUD to show health for our main character
- How to use audio (in this section I tried to do something but I couldn’t make it to work properly)
- And last but not least, how to build, run and distribute the game for different systems
These are just some overviews of what the course is all
about. The course is really in-depth. If you are a beginner, then I think you
should give it a shot. The course is long and boring at times, but it can level
up your game development skills.
Happy leveling up!


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